Phineas and Ferb Wiki
Phineas and Ferb Wiki
This article is written from the Real World Perspective.

Ultimate Air is an endless runner game based on Disney XD shows, developed by Bamtang for the Disney website and app on May 30, 2014. Established on cycling activities, it dares players to reach the longest extent possible on a treacherous track with the aid of renowned stars.

Plot[]

It is a peaceful morning in the village filled to the brim with extreme recreation practitioners, until a torrent of devilish villains shows up through an interdimensional wormhole to terrorize the place. Fortunately, a band of popular heroes comes together as a blessed counteract to the disruptive invasion. Phineas and Ferb swiftly construct a potent projectile contraption in a ploy to send a brave tribute from the radical populace into a test of their biking skills, lobbing them towards the enemies' threatening machines for a supreme tiring retaliation.

Gameplay[]

A cyclist avatar may first be manufactured from a few options of physical elements to serve as a virtual identity for the player. Speedy outings can commence once the conception stage is finalized, deliberately advancing to the cruising platforms subsequently so that the dispensed controls are inscribed into memory during the early wheeled relish. Discharged on the catapult, the pedal vehicle has its thrust power intensified by clicking close to the green bar sector thrice. It transits the road automatically, performing crazy upturns with mouse presses.

While running the course, the icon is allowed to stockpile rainbow Awesome Tokens in interest of triggering the Awesome Mode flights, throughout which the motorized ride becomes fairly faster and wholly invincible, piloted by pushing and holding the cursor to maintain lift. Regular coins are reachable on the track as well, frequently appearing in rich conglomerates consisting of multiple units and allocated as nifty rewards for accomplishing spectacular distances, defeating numerous grunts, and executing ostentatious combos in the midst of a sprint.

Accrued gold is usable on the fulcrum shop for purchasing staggering augmentations to the bicycle template, sublime boosters tied to supporting companions, and handy disposable benefits connected to other associates. Heroic increments are enabled by gathering their respective emblems along the way, initialized after scooping. Beyond the items, defined missions indexed in the central hub could be completed to raise the status ranking at three duties per grade for thrilling prestiges, coupled with beating three patterned bosses to grasp progress.

Avatar[]

  • Helmets:
    • Dinosaur
    • Shark
    • Cat
    • Fish
    • Bird
  • Male hair:
    • Straight
    • Curly
    • Wavy
    • Side slick
    • Round slick
  • Female hair:
    • Straight
    • Curly
    • Curly bun
    • Wavy
    • Slick
  • Glasses:
    • Round visor
    • Pointy visor
    • Round goggles
    • Point goggles
    • Square goggles
  • Outfit:
    • Red attire
    • Green attire
    • Blue attire
    • Yellow attire
    • Cyan attire
  • Suit:
    • Anti-Gravity Suit - Get an additional 5% in jump height
    • Rocketeer Suit - Get an additional 20% in frenzy duration
    • Speeder Suit - Get an additional 15% in ground speed
    • Zero-Gravity Suit - Get an additional 15% in jump height
    • Nitro Suit - Get an additional 10% in launch power
    • Dwarf Suit - Get an additional 10% in coin value
    • Rocky Suit - Get an additional 2 hits before loss
    • Starter Suit - Get an additional 2 Awesome Tokens to start
    • Road Runner Suit - Get an additional 3% in final distance
    • Collector Suit - Get an additional 30 coins in each run
    • IntensiSuit - Get an additional 5% to any power-up effect
    • Powa Suit - Get an additional 10% in engine power
    • Ricky Richter Suit - Get an additional 20 coins per enemy
    • Bouncy Bounce Suit - Get an additional 10% in handle power
    • Awesome Endurance Suit - Get an additional 30% in invincibility time

Garage[]

  • Handlebars:
    • Basic Handlebars - Bouncing height is raised 20%
    • Quality Handlebars - Bouncing height is raised 40%
    • Pro Handlebars - Bouncing height is raised 60%
  • Pedals:
    • Basic Pedals - Jumping is highly refined
    • Double-Jump Pedals - An extra jump is granted
    • Quality Pedals - Jumping is revamped and an extra leap is granted
    • Advanced Pedals - Jumping is refined further
    • Pro Pedals - Jumping is maximally revamped
  • Gears:
    • Basic Gears - Acceleration improves by a rate of 10%
    • Intermediate Gears - Acceleration improves by a rate of 20%
    • Quality Gears - Acceleration improves by a rate of 30%
    • Advanced Gears - Acceleration improves by a rate of 40%
    • Pro Gears - Acceleration improves by a rate of 50%
  • Jetbike:
    • Jet-Drive Engine - Provides an additional impulse of 100%
    • Turbo-Drive Engine - Provides an additional impulse of 200%
    • Hyper-Drive Engine - Provides an additional impulse of 400%
  • Launcher:
    • Basic Launcher - Reaches a speed of about 70 km/h (43.5 mph) and gives a 5-second invulnerability
    • Slingshot Launcher - Reaches a speed of about 80 km/h (49.7 mph) and gives a 7-second invulnerability
    • Block Launcher - Reaches a speed of about 100 km/h (62.1 mph) and gives a 9-second invulnerability
    • Le Trébuchet - Reaches a speed of about 120 km/h (74.6 mph) and gives an 11-second invulnerability
    • Launch-O-Match 5000 - Reaches a speed of about 145 km/h (90.1 mph) and gives a 13-second invulnerability
    • Ultimate Launch-inator - Reaches a speed of about 180 km/h (111.8 mph) and gives a 15-second invulnerability

Heroes[]

  • Adam: Toasts enemies with the Laser Eyes faculty. Upgradeable for longer duration and 100%, 300%, and 400% extra damage.
  • Chase: Dispenses a nifty Bionic Shield protection. Upgradeable for enduring more damage and 2, 3, and 4 successive hits.
  • Sumo: Shatters all the foes in path with a swift Smash motion. Upgradeable for a prolonged length at factors of 30%, 50%, and 80%.
  • Jack: Propels the rider using a speedily potent Kick move. Upgradeable for passing three supplementary velocity stages.
  • Jerry: Wipes out the nearby opponents through a kicking sweep. Upgradeable for boosts of 40%, 60%, and 80% added time and harm.
  • Milton: Devises a formidable token Magnet attractor. Upgradeable for further collecting spans of 7, 8, and 10 seconds.
  • Crash: Blasts adversaries away via an Egg Launcher weapon. Upgradeable for increased gunning periods of 7, 9, and 12 seconds and faster shooting.
  • Steve: Scrapes the floor entirely with a Swift Kick action. Upgradeable for bonus force gauges of 30%, 60%, and 100%.
  • Cow: Jets off the passenger onwards using stinky Radioactive Farts. Upgradeable for complementary potencies of 30%, 60%, and 100%.
  • Mabel: Calls forth the mighty Aoshima to pour gold down the slick terrain. Upgradeable for triple added party intervals and capital gains.
  • Dipper: Invokes the incredible Rumble McSkirmish to do roundhouse strikes towards the antagonists. Upgradeable for multipliers of 40%, 60%, and 100% more duration and destruction.
  • Wander: Weakens constant annoyances through usage of Bubble Blowing. Upgradeable for length enhancements of 7, 9, and 12 seconds alongside rate increments.
  • Grumpy: Demolishes groups of targets to acquire token packages. Upgradeable for amplifications of 30%, 50%, and 80% in period and 2, 4, and 6 annexed loot.
  • Kirby: Issues a 7-second money augmenter of 5x. Upgradeable for magnifying the earnings to 8x and 10x as well as increasing length to 9 and 15 seconds and attaching a handy magnet.
  • Chopper: Furnishes a 5-second offensive Electric Field to throw mobs. Upgradeable for escalating the hurling to 8, 14, and 23 seconds in addition to having 100%, 200%, and 300% extra strength.
  • Marco: Utilizes his 12-second tentacle arm to devastatingly slap foes. Upgradeable for evolving the stickyness to 15, 21, and 29 seconds and extent in 20%, 40%, and 60%.
  • Sashi: Equips her 7-second Energy Launcher for a wide explosion. Upgradeable for heightening the drive into a dual, triple, and quad shooter lasting 10, 16, and 24 seconds.
  • Star: Transforms every hazard into tokens during 12 seconds of Awesome Mode. Upgradeable for pumping the stretch up to 15, 21, and 30 seconds.

Power-ups[]

  • Randy's Ninja Balls: Delivers a rapid-fire modulation to Crash's launching attacks.
  • Howard's Smack Talk: Distracts some upcoming crowds for temporary invincility status.
  • Oliver and Kaz's Heal: Imparts a second chance at cruising following the first non-falling collision.
  • Bree's Super Speed: Bestows a headstart of 1,000 meters to begin the cycling race quicker.

Ranks[]

  1. Rookie
  2. Apprentice
  3. Madcap
  4. Gutsy
  5. Fiery
  6. Fearless
  7. Tenacious
  8. Show Off
  9. Risk-Taker
  10. Stuntperson
  11. Adrenalistic
  12. Daredevil
  13. Bike Uber Master
  14. Seriously Pro!
  15. Ultimate XD Hero

Missions[]

  1. Third Time's a Charm!: Defeat 3 enemies (easy peasy!)
  2. And I Would Walk 500 Miles: Travel 500m
  3. Hey Look, a Combo!: Pull off a 5-enemy combo (no problem)
  4. XD Hero Up!: Buy and use an XD hero
  5. Magic 8-Ball: Defeat 8 enemies
  6. Hey Look I Am Awesome!: Reach Awesome Mode once (you can do it!)
  7. Cash Money Cash Money!: Collect 50 XD coins
  8. I Am Unstoppable!: Break 3 hazards
  9. Super Speed Bree!: Buy Bree's power-up
  10. So Far So Good!: Reach 1200m
  11. Bouncy Bounce!: Bounce on 8 enemies
  12. Like a Boss!: Beat a boss!
  13. Y'all Gonna Get Crashed!: Defeat 10 enemies using Crash
  14. Big 10 Combo!: Pull off a 10-enemy combo (problem?)
  15. High Like a G6: Travel 600m in Awesome Mode (can you do it?)
  16. Y2K Run!: Travel 2000m
  17. Sumo Smash!: Collect 3 sumo tokens
  18. Bull in a China Shop: Break 10 hazards (boom shaka-laka!)
  19. Doubly Awesome: Reach Awesome Mode twice
  20. Jurassic Stomp: Defeat 5 Tyrano-bots (roar!)
  21. Crash It Up!: Defeat 15 enemies using Crash
  22. Check Out My Jerry Curl!: Defeat 8 enemies using Jerry
  23. Not So Watchful, Are Ya?: Defeat 7 Watchdogs
  24. 4K Marathon: Reach 4000m
  25. Simian Smash: Defeat 12 Robo-Apes
  26. King of the Bounce Castle: Bounce on 15 enemies
  27. I Am So Pumped Up Right Now: Collect 10 power-ups
  28. Jeepers Peepers: Defeat Commander Peepers 10 times!
  29. 7 Minutes in Heaven: Travel 700m in Awesome Mode
  30. Quadranscentennial (Look It Up): Pull off a 25-enemy combo (good luck!)
  31. I Like to Jump: Jump 150 times (do it!)
  32. Travelling Surgeon: Use one of Oliver and Kaz's heals
  33. Who Else Wants Some????: Defeat 50 enemies
  34. Super Simian Smash: Defeat 15 Robo-Apes
  35. Can I Possibly Get Any More Awesome?: Travel 1000m in Awesome Mode
  36. Cha-Ching!: Collect 250 XD coins
  37. Party Hard!: Pull off a 35-enemy combo (woah!)
  38. A Token of My Awesomeness: Collect 25 Awesome tokens
  39. I Really Like to Jump: Jump 200 times (yes, 200! get to work!)
  40. Party Harder!: Pull off a 50-enemy combo (woah!)
  41. I Don't Like Gnomes: Defeat 25 gnomes
  42. Do I Really Need More Money?: Collect 500 XD coins

Achievements[]

  • My Grandma Has a Better Score!: Defeat your first enemy!
  • Awesome Face!: Reach Awesome Mode for the first time!
  • Zen Master!: Don't grab any Awesome tokens for 500m.
  • C-C-C-Combo Breaker!: Bounce over 6 enemies in a row!
  • Awesome Master!: Stay in Awesome Mode for 3 minutes.
  • Pacifist!: Don't attack any enemies for 1200m.
  • Monster Crusher!: Destroy 100 cars.
  • My Bike is So Fly!: Max out all of the upgrades on your bike.
  • Go Go XD Team Go!: Max out all of the Disney XD characters.
  • Winner Winner Chicken Dinner!: Reach 10,000m in a single run.
  • Wait, Hold the Eggs!: Jump over a Crash token.
  • Ultimate Launch-inator!: Unlock the ultimate launcher: the Launch-inator!
  • Flappy Bike!: Crash into an object in Awesome Mode.
  • It's a Trap!: Bounce into a pit.
  • All Outta Gum!: Defeat 500 enemies.

Gallery[]

Background Information[]

  • On the title screen, any duo combinations between Dipper and Mabel, Chase and Bree, Marco, Sashi, Kirby, Star, Grumpy, Chopper, Randy, and Agent P may be exhibited for a sum of 90 possible menu pictures.
  • Figurine personalization embraces both male and female body alternatives, although the exclusive difference is the hair styles because of the facile cartoon design adopted for the profile dolls.
  • Complementing the custom choices, there are color variations for skin tones in pale, fair, tan, and dark; helmets in red, green, and blue; and hair flairs in blond, red, and black. Hats extract their hue scheme from the RGB tint model applied to computer equipment.
  • Sortings for the character tailoring tallies in at a total of 45 thousand arrangements, divided evenly into 22,500 combinations devoted to male costumes and 22,500 permutations belonging to female garments.
  • To furnish more diversity, four disparate worlds based on varied weathers are selected at random to be situated as the scenario for a given run, systemized in a 41-square grid. These are the Sunny backdrop with a bright sky and purple tiles, the Snowy background with a chilly sky and blue tiles, the Rainy backdrop with a misty sky and brown tiles, and the Windy background with a hazy sky and maroon tiles.
  • Foes function as fatal obstacles oftentimes encountered en route in dastardly band formations such as lineups and circles for the minions and in unforeseen tackling stances for the bigger opponents. Adversaries include Gnomes, Watchdogs, and Commander Peepers as small troubles and Norm Bots, Robo-Apes, and Tyranobots as huge hurdles.
  • Bosses detected over the interval of the rolling throttles are McFist donning the McSterminator, Gideon assuming the Gideon-bot, and Doofenshmirtz sporting the Flat-a-Platinator. Summoned next to a "Warning!" cue, they serve alike attacking approaches rooted on clutching the avatar frontally, suffering damage visible in a life gauge by bouncing on them or appropriating passing powers.
  • Within a stampede, several hazards distributed around the trail must be avoided so as to not decelerate, crash, or fall, namely the likes of broken old cars, shattered brick walls, dismantled receiver satellites, thrashed garbage bins, popped balloon sets, and floating public restrooms.
  • Agent P and Leo can both emerge at every race to issue bouncing impulses in the Normal Mode and hand out bonus Awesome Tokens in the Awesome Mode, respectively. Despite not having the enhancer label, the two are actually listed as thus in the internal files, likely owing to them being initially considered to fill the boosting role before wounding up as open assists.
  • For the hero abilities, the Disney XD animated host Steve and his mischief fellows Cow and Sumo retain their realistic sketches rather than the caricature versions. In addition, Sashi's name is erroneously written as "Sashy" in the utility store.
  • Valorous magnifiers are represented by star-coated round brooches stamped with the particular helper's signature image. If a resource is fetched while another is effective, the former indeed supersedes the latter in usage except when pairing with Crash's cannon.
  • No matter what launcher, Phineas and Ferb are slated to operate the hurling procedure in the kick off, switching the devices on through the movement of a lever. Potency bars for the catalysts range from three effortless pieces for the basic component to eight intricate segments for the epitome module.
  • Types of take offs doable from the counter are a "Oops!" for hitting one red, a "Launch!" for striking mostly yellows, a "Great Launch!" for pummeling mainly greens, and a "Perfect Launch!" for battering all greens.
  • It is viable to bypass stirring assignments via the token transactions assigned to each one, starting at a price of 175 coins and raising by factors of 25 up to a final deal of 2,775 tokens.
  • Taking five symbols to initialize, the Awesome Mode encloses the single portion of the bike plunges wherein the icon turns impervious and capable of destroying perils, on top of reviving it if the call occurs posteriorly to a collision. Extra badges are collectable during its working period to extend the interval of the decaying meter.
  • Notifications for the marks of a quarter, half, three quarters, and matched best distance manifest momentarily at the exact spots prior to the ongoing record under the format of little rectangular textboxes accompanied by sparkling sound effects.
  • Upon losing a rush, the user hears the voice of the Disney XD announcer uttering either "Womp Womp", a humorous interjection employed for disappointing failures, or "Bummer", an informal term commonly used to express casual misfortune.
  • Various field errands have hysterical commentaries inside parenthesis, mostly impressed exclamations relating to the splendid combo feats needed to finish some of them. One of the remarks is "boom shaka-laka!", a shout of excitement originating from the song "I Want to Take You Higher" by the music group Sly and the Family Stone.
  • Like the funny observations, a lot of the designations for the undertakings have a multitude of allusions slyly disguised as timely comical phrases:
    • "Third Time's a Charm" refers to the eponymous proverb concerning someone's success at a task ensuing enough attempts.
    • "And I Would Walk 500 Miles" refers to the famous line from the single "I'm Gonna Be" by the duo the Proclaimers.
    • "Like a Boss!" refers to the gaming articulation usually stated upon executing a difficult trick or settling a goal smoothly.
    • "High Like a G6" refers to the popular quote from the number "Like a G6" by the band Far East Movement.
    • "Bull in a China Shop" refers to the nominative idiom regarding the behavior of an exceedingly careless individual.
    • "7 Minutes in Heaven" refers to kissing party pastime of the same name played at teenage gatherings.
    • "Quadranscentennial" refers to the latin-derived word for a 25th anniversary, advised to be searched due to its unfamiliarity.
    • "Cha-Ching!" refers to the habitual onomatopoeia symbolizing the vibration of cash being processed in a machine.
  • Plates for the general achievements contain a plethora of nods to miscellaneous media sneakily concealed under appropriate jokes, similarly to the action expeditions:
    • "Awesome Face!" points to the epic smiley meme highlighting a drawing of a round yellow emoticon with turned eyes.
    • "C-C-C-Combo Breaker!" points to the game terminology associated to the act of realizing an astounding hit succession.
    • "Winner Winner Chicken Dinner!" points to the energetic victory declaration especially linked to gambling rounds.
    • "Flappy Bike!" points to the mobile sensation Flappy Bird, seemingly the main inspiration for the Awesome Mode.
    • "It's a Trap!" points to the reaction catchphrase arising from a speech by Admiral Ackbar in the movie Return of the Jedi.

External links[]