Snowman-O-Rama is a stacking game based on Disney Channel shows, developed by Floor 84 Studio for the Disney website on November 26, 2013. Taking from snowman sculpting, it invites players to raise their own cold model.
Gameplay[]
Six stages are disposed in the snowy pastime, along with an automatic guiding tour to its inner workings for beginners. Every level holds a befitting cozy panorama, which can be conveyed up and down using either the sideline scrollbar or the mouse positioning towards the desired alignment. Amidst the setting floor lies the plank board where frozen blocks may be put onto, aiming for a structure organization mirroring a typical snowman tall enough to reach the goal post set forth, whilst respecting the lump limits and adequate foundation to avoid collapse.
Although the principal objective is attainable within the restriction, stowing a complete cluster of ice pieces increases the overall score by a significant margin, hence the encouragement for elaborate constructions. Another method to boost received points is settling ornaments rooted on the represented programs for stylish decorations, collectable during the assembly in the form of frequently descending gift boxes. Once the frosty establishment is wrapped up, one is allowed to click the closing button to observe their artwork and print it.
Decorations[]
- A.N.T. Farm: Palette, violin, ribbon, graduation cap.
- Austin & Ally: Speaker eyes, guitar, piano mouth, tambourine.
- Dog with a Blog: Stan's left ear, Stan's mouth, Stan's eyes.
- Good Luck Charlie: Baby pacifier, baby rattle, camcorder, button eyes.
- Gravity Falls: Dipper's eyes, Dipper's hat, Mabel's eyes, Mabel's braces, disposable camera, grappling hook.
- Jessie: Glasses, handbag, red scarf, pink glove.
- Liv and Maddie: Sunglasses, basketball, soccer scarf, microphone.
- Phineas and Ferb: Perry's eyes, O.W.C.A. fedora, Agent P's duckbill, Agent P's eyes.
- Wander Over Yonder: Wander's eyes, Lord Hater's bolt, Wander's hat, Wander's banjo, Lord Hater's yellow glove, Lord Hater's eyes.
Gallery[]
Background Information[]
- Chunks provided can be rotated by factors of 90 degrees before depositing them in the field thanks to the circular arrow switch, a property not actually discussed in the instructions.
- If pieces roll outside the building sector, they are instantly returned into the counter for a further usage. This is additionally achieved by dragging them back towards the marker. Repeatedly retreating and laying a lump down permits farming infinite points, but flipping too many concurrently results in a game over.
- Unlike glacial slices, decorations cannot be repositioned after they are originally arranged in the ice sculpture, making it so that care must be exerced to bring a peculiar vision to life.
- Three separate background environments are used to compose the set chilly atmosphere; a pine tree mountainscape, a downtown parkland, and a suburban backyard.
- Types of blocks dispensed out are small squares, small rectangles, long rectangles, medium squares, large rectangles, large squares, small octagons, medium octagons, large octagons, medium trapezoids, and large trapezoids.
- To instill a sense of replayability, the present caskets are geared to randomly hand out ornaments instead of always dishing new trinkets, turning a full collection implausible to acquire in a single playthrough. With a total of 39 accessories, the odds of getting a fresh one reduce by about 2.56% after each addition.
- Gains counted for the wedges planted are proportional to their size; large figures are worth 50 points, large rectangles are worth 120 points, medium figures are worth 150 points, small figures are worth 250 points, long rectangles are worth 300 points, small rectangles are worth 320 points, and small squares are worth 350 points.
- For each bead propped in the design, a supplementary score multiplier is tallied at the closing rating, as in ten adornments give a ten times magnifier, so therefore the maximum possible augmenter is a 39 factor.
- Throughout the entire game, the logo image utilized for Phineas and Ferb is mistakenly the one relating to the Latin American and European Spanish versions of the series.
- The functionality granting a view for the next available slab through a rectangular monitor is reminiscent of a similar mechanic from the puzzle game Tetris.
- A tropical remix of the popular holiday carol "Jingle Bells" is played instrumentally on the ending display seen upon beating the activity.
- Following the completion, the help menu only exhibits the first how-to message because of an oversight, with the pointers to the succeeding pop-ups becoming unintentionally absent.