Raceway Rumble is a racing game based on Phineas and Ferb, developed by The Usual Monkeys for the Disney website on May 23, 2011. Part of the Disney Multiplayer series, it places players in disputed online feuds involving wheeled clashes.
Gameplay[]
Lobby rounds can be conceived by a user in the header display to host a driving fixture in for up to three friends, otherwise they are able to join vacant competitions beside miscellaneous visitors. Contenders may choose one from Phineas, Ferb, Isabella, and Candace to play with on the bout, for which the stock vehicle is controllable using the arrow inputs to accelerate, reverse, and steer sideways. During the race, unique tokens may be collected to warp ahead of the pack. A final score is awarded depending on the particular performances and placements.[1]
Gallery[]
Background Information[]
- The heads-up bar disposed in the core menu contains options describing the key instructions, the setting sounds, the meeting accesses, and a conventional quitting button. Alternatives to continue the fun and exit the tournament are seen following an automobilistic rush.[1]
- In the avatar selector, Candace's name is misspelled as "Candice", arguably the most common variation of her royally-derived moniker.[1]
- Assisting for guidance, a layout map is strategically positioned on the bottom middle of the top-down view so that riders can freely situate themselves. It is simplistically designed after circuit schemes typically employed in professional races like the NASCAR Cup Series.
- Accompanying the focused route are gigantic amusing decorations in the grass spots such as open fridges, thrown wrenches, resting screws, colorful hoses, lampshade heads, smudged paintbrushes, and mushroom agglomerations.
- As would be expected, the heated relays are tightly timed akin to actual running trials, generally lasting a few minutes per mounting event. A lone alert is exhibited once ten seconds remain on the clock, pressuring any lagging players to catch up rapidly if even feasible.[1]
- Eccentrically, there is a "Hurry Up" message coded for showcase presumably after a first place victor is determined. This notifies the rest of the group about the fixed winner whilst harmonizing with the light tension brought by the restricted duration.[1]
- Encouraging challengers to say on track, a "Wrong Way" annotation is presented on the monitor as soon as an unintended backwards pathway is detected, thereafter escorting the erroneous driver back into the correct lane.[1]
- Cycle creators are designated as Game Owners for the purposes of the cutthroat pastime. If a room chief leaves, the other players are forced to return to the principal screen so as to enter or form fresh sessions.[1]
- One may be kicked out from a server by virtue of staying in standby mode for a lengthy stretch, implicating that the configuration is geared towards constant userbase responses amidst an operative contest.[1]
- A rally party is declared cancelled in the case of all its visitors leaving the booming center, resulting in it being shut down immediately afterwards owing to a lack of active participants on the current board.[1]
- Mapping of the motor course is realized in a discrete tiling method splitting the arena into fifteen pieces. These start at a center point, going right twice, up twice, left thrice, down once, left twice, and finally right thrice to cross the stationed finish line.[1]
- According to the infoboards, the sportive activity garnered a cumulative of 890,585 lifetime plays from its launch in May 2011 to the online service's discontinuation in February 2012. An all-time high record of 4,743,125 points was reportedly set in summer 2011, though it probably is the byproduct of cheating.[2]